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ITS - Place Avoidance

Description Designed to reinforce a moving subject to avoid a to-be-avoided sector. Reinforcement (usually aversive stimulation from a current source) is based on user-defined to-be-avoided sectors (arc, circle or polygon shape). The to-be-avoided sectors are independent for each spatial reference frame. Timing the delivery of the reinforcement is set by the user-defined parameters: Entrance Latency, Shock Duration, Inter Shock Latency and Exit Latency.
Features 1 or 2 frames of reference, Delivery of the negative reinforcement is usually based on presence in the to-be-avoided sector but it can also be delivered according to a periodic or random schedule or user-defined sequence. A rotating arena, or foraging for scattered food can be used to motivate movement through the environment.
Hardware Framegrabber DT3155, Camera, DIO-24 Card, Reinforcement stimulus (e.g. bright light, loud noise, or a Constant Current Source for aversive stimulation)
Software Tracker, Track Explorer, Track Analysis
Optional Rotating Arena, Control Box, Grid Floor, Scrambler